TYPE OF GAME
Kelly pool, also known as pea pool, is a pocket billiards game with numerous variations, played on a standard pool table using 15 numbered markers, called commonly peas or pills or shake balls.
Kelly poll can be played with up to 15 players but is most interesting when played with two or three.
All 15 regular balls are used.
At the start of the game a standard set of fifteen pool balls are racked at the foot end of a pool table, with the apex ball of the rack centered over the foot spot. Viewed from the racker’s vantage point, the 1-ball is placed at the rack’s apex, the 2-ball at the rack’s right corner, and the 3 ball at the rack’s left corner. All other balls are placed randomly.(see picture below) An open break is required, meaning that at least four balls must be driven to rails.
OBJECT OF THE GAME
In Kelly pool, the object of the game is to be the first player to pocket the ball or balls(if drawing more than one pea) having the same numbers as the pea or peas that particular player drew at the beginning of the game.
RULES OF PLAY
Kelly pool is a rotation game, meaning the lowest numerical ball on the table must be contacted by the cue ball on every shot. There are no called safeties in kelly pool; the legal pocketing (i.e., with no foul committed on the same stroke) of the lowest numerical ball on the table, permits and requires the shooter to continue play. When a ball is illegally pocketed it is spotted to the foot spot.
If a foul is committed, there is no point penalty and the incoming player has the option of accepting the table in position, or requiring the offending player to continue shooting. However, when the foul is the result of jumping the cue ball off the table, or scratching it into a pocket, the incoming player has cue ball in hand from the kitchen (behind the head string), and retains the option of forcing the opponent to shoot. Whichever player ultimately shoots with cue ball in hand has the option of spotting the object ball to the foot spot if it is in the kitchen area.
There are two main scoring variations played. Under the first and simpler ruleset, the first player to pocket his private number wins. Under the second variation, although a player still wins by pocketing his private number, points are scored in various ways: 1) two points are given by each participant to the triumphant player for the pocketing of his private number; 2) a players receive one point for pocketing any other player’s private number, and the person whose private number was pocketed is assessed a penalty of one point (and can have a negative point total); 3) if a player whose private number is pocketed by another does not disclose this fact before a subsequent shot is taken, the game is forfeited as to that player, and the player who made that ball is given two points instead of one. Where no player succeeds in pocketing his private number, gameplay ends when the last private number is potted, and the game is played again with all points values doubled.